

Isn’t one plus one of the brands that has their own fast charging tech, that’s extra fast?
Makes total sense if they traded in longevity for speed.
Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.
Introverted, yet I enjoy discussion to a fault.
Isn’t one plus one of the brands that has their own fast charging tech, that’s extra fast?
Makes total sense if they traded in longevity for speed.
Ah. That’s right. You need to use the uid as the network share doesn’t have permissions the way a local partition would. Normally it’s unneeded, as the drive, folder and file permissions are set on the drive, and those are the ones that matter once it is mounted.
Note that the uid only sets access permissions. It does not actually mount the share as you, so you’ll still need to be root to unmount it, unless you change user to users.
The option you’re looking for is users, not user.
user makes it so that any user can mount, but only the same user can unmount. Meaning, since root is mounting it on boot, root has to be the one to unmount it, too.
users allows any user to mount, and any user to unmount.
Not sure what’s on going with Pika. Who mounts the share shouldn’t matter, as the folder permissions should be the same regardless.
Do you have a uid option set?
Well, I’d start with physical buttons. Forget stuff like face ID. A button that scans your fingerprint is a lot simpler to “get”. Same goes for volume keys.
Automatic screen brightness is pretty good, but if it weren’t a thing, buttons would work there. That’s how laptops do it.
I’d add a feature that makes certain settings reset to “default” after a configurable amount of time (or never). Airplane mode or mute could turn off over night, so grandma can never “disable” her phone and become unreachable, or unable to reach anyone. (Except by turning it off, a concept almost no-one has to be taught)
Give me the ability to disable quick settings in the notifications shade, grandma doesn’t need to toggle nfc, wifi, her data connection, or start screen recording (I literally tried to remove all the quick settings, but there’s a minimum!). Hell, get rid of the notification shade completely and make it a physical button that just opens your messages from whatsapp, sms and email, all in one list.
I don’t think we need to dumb down everything a phone can do. And I think we can assume an elderly person can get help with changing settings or setting it up to begin with. As such, what I wish fir, is for the simple stuff to be even simpler, and for the complicated stuff to be hidden away and essentially have configurable child locks, so they can’t be touched, except by someone who knows what the stuff does.
It should be possibly to put a device in a mode where it is “senile-proof”. But it isn’t. My grandmother can, and has, put her devices in a state where they do not work, simply by turning on airplane mode without realizing. And our current solution is to use Life 360, so we can check that her phone is still “online” and have someone visit her to fix it, if it isn’t.
I’ve done it over phone many times. I have a system.
I have them read whatever is on screen until I figure out what they’re looking at.
Then I use one of my own devices to follow along, so I have an idea of what they’re seeing, so I can give extremely specific instructions.
Sounds ok.
But limiting. My grandma is still able to learn and think.
She currently uses a tablet and a phone. Android, set up by me, and locked down as much as possible.
One home screen, with the apps she wants on one half of the screen, and a widget that shows notifications on the other half. (Limited only to notifications from apps like whatsapp, etc., she doesn’t need see that the phone updated the OS during the night etc.)
This way, all I had to do, was tell her how the home button works, and how the back button works. No explaining quick settings or the notification shade.
From there, she’s slowly learned each app, always safe in knowing she can hit home/back if confused, and take it from the beginning.
The notification widget has been especially good, as it is always there showing her her messages, and she can tap them to go straight to replying.
It’s infuriating to me that all modern devices require extra steps, just to see messages you’ve received. The way a message would be shown on the lock screen and then be “gone” upon unlocking the screen was infinitely confusing to her.
I’ve never lost patience with my grandma like that. She’s old, a sweet person (most of the time) and perfectly intelligent if you let her be.
In fact when guiding her with tech, I hate the way she calls herself stupid and slow when she makes mistakes.
We just don’t make tech for old people the way we should. There are “accessible” phones but the ones I’ve had experience with are atrocious hackjobs with deal-breaking quirks, when the whole point is to be simple.
You should even be able to hot-swap the game drive. No reboot needed.
This really explains why parts of how Canonical works seem… Disfunctional.
Yeah… I’m not gonna be asking the stuff I already found answers to via an internet search.
Uuh. That is exactly how games work.
And that’s completely normal. Every modern game has multiple versions of the same asset at various detail levels, all of which are used. And when you choose between “low, medium, high” that doesn’t mean there’s a giant pile of assets that go un-used. The game will use them all, rendering a different version of an asset depending on how close to something you are. The settings often just change how far away the game will render at the highest quality, before it starts to drop down to the lower LODs (level of detail).
That’s why the games aren’t much smaller on console, for exanple. They’re not including all the unnecessary assets for different graphics settings from PC. They are all part of how modern game work.
“Handling that in the code” would still involve storing it all somewhere after “generation”, same way shaders are better generated in advance, lest you get a stuttery mess.
And it isn’t how most game do things even today. Such code does not exist. Not yet at least. Human artists produce better results, and hence games ship with every version of every asset.
Finally automating this is what Unreals nanite system has only recently promised to do, but it has run into snags.
CSAM is against their terms of use. Afaik they remove it both using some automated systems, as well as manually.
Games can’t really compress their assets much.
Stuff like textures generally use a lossless bitmap format. The compression artefacts you get with lossy formats, while unnoticable to the human eye, can cause much more visible rendering artefacts once the game engine goes to calculate how light should interact with the material.
That’s not to say devs couldn’t be more efficient, but it does explain why games don’t really compress that well.
Aren’t a lot of the 2.5" ones already empty space?
How big, and how expensive, would a 3.5" SSD be, if it actually filled enough of the space with NAND chips for the form factor to be warranted?
Looking up Picard’s instructions… They recommend whipper, as others have done in the thread.
It can do the tagging for you, but it’s important to note that music CDs do not contain metadata.
All the rippers that exist, look up what the CD is online, based on stuff like number of tracks, their lengths, and order. iTunes was the ripping software everyone used back in the day, because Apple made and maintained the first extensive database that could be used to automatically tag ripped music.
Modern rippers typically rely on MusicBrainz (like Picard).
As such there is no 100% reliable auto-tagging ripper, because a disc might match more than one album, or not be in the database. Such cases will always require manual intervention.
There should be a library type called “Home videos and photos” for that.
Huh? Like just sitting there?
Or is it running a heavy background task like trickplay generation? You can disable trickplay (scrobbling previews) if your system isn’t beefy enough to keep up with them.
I run video game servers on my system, and while stream transcodes used to interfere with them, even that was fixed my assigning JF and the games to run on separate CPU cores.
What do you mean “but”?
This doesn’t produce anything. It removes jobs instead of creating them. And by the end there is one less company in the system.
I wrote in response to you saying this is what they “should” be doing. That it would either work, or not.
But this is working sustainable businesses being butchered for their value on the meat market, rather than operated long term.
It most certainly isn’t what they “should” be doing.
If this is the best way to make money, the rich will continue to do it instead of starting new companies. That is not going to have pleasant long-term effects on the world.
Then you need to look into how private equity works.
They buy mature companies, often with borrowed capital, and then place the debt on the purchased company. They essentially make companies take on a massive loan to buy themselves from themselves, except the private equity firm ends up the owner.
The company then goes into overdrive trying to pay off the debt, while the firm makes changes intended to make the company “more efficient”. All while paying themselves “consulting fees” and “bonuses” for stepping in and “helping” the company do better.
This usually means mass layoffs, dumping assets, paycuts, restructuring…
Best case scenario, the company was already failing, and now it fails faster.
Worst case… The company was doing perfectly fine, making a sustainable living for its employees. And then it gets purchased by a private equity firm.
Suddenly everything is on fire. Not a single penny can go unpiched, workplace comfort unsacrificed, or employee unoverworked. And that that is the new norm, is the good ending.
Private equity makes money by killing the golden goose, and then finding another. And then another. And then another.
Some of it. They omit some circuitry that would have generated additional heat in the phone, and have it in the charger instead, but that doesn’t magically mean the battery itself wont generate the inevitable heat caused by being charged faster. The battery itself only accepts one voltage, so the only way to charge it faster is amps.
And my feeling is that they aren’t using the gains from this to make the batteries last, as SUPERVOOC is faster than pretty much every other standard. That makes me think they turned in any and all gains in battery health, for speed.
Most chargers send the additional energy via the cable in the form of extra voltage, because that doesn’t require a special cable. Turning that voltage into amps in the phone produces a little bit of extra heat, but that doesn’t mean that by eliminating that step, you get none from the battery itself as it charges. You can technically charge with a higher voltage, if you set up a phone such that it has more than one lithium cell. Some phones do this, but this doesn’t require the OnePlus approach of using a special charger that provides a higher current, since any fast charger that can do the usual higher voltage method of providing extra power will work.
Like you say. I’m curious how they test this. Even if one battery gets more cycles, it’ll degrade with time, as well. iPhones fast charge, too, but not with the chargers that used to come with the phones. You have to get one specifically for fast charging to get faster-than-normal charging.
Also, a tip. You may want to use something like AccuBattery to actually measure the state of the battery. Batteries, being chemical devices, have different capacities straight off the production line simply by virtue of not being chemically identically down to every molecule. (My Xperia 1 V unfortunately came with 93% design capacity, still within manufacturing tolerance, but the lowest I’ve seen on a new battery, it can be a bit of a lottery)
The built-in battery health monitor will just say “all good” until it isn’t. AccuBattery has allowed me to monitor every percentage of degradation over the lives of my last few phones.